含义#

lvalueexpression: 指定可写入目标的表达式,例如 MD 变量;它不同于 Lua 返回值。

XSD 类型约束 XML,并不声明 Lua 返回值或 event.param 的数据类型。通过架构验证不能证明游戏效果已经发生。

架构结构#

libraries/common.xsd

属性 值
构造方式 restriction
基础类型 xs:string
约束 值
pattern *[$][a-zA-Z0-9_]+ *
pattern *[A-Za-z_$(]([A-Za-z0-9_$!?@=<>,.+\-*/%\^(){}\[\] ]|(#?'([^'\\]|\\.)*'))*\. *((\{([A-Za-z0-9_$!?@=<>,.+\-*/%\^(){}\[\] ]|(#?'([^'\\]|\\.)*'))+\})|([$][a-zA-Z0-9_]+)|(last)) *
pattern *(stat|userdata) *\. *[a-zA-Z_][a-zA-Z0-9_]* *

restriction 收紧基础类型的限制;union 接受其中一个类型分支;list 描述由空白分隔的项目。同一个限制中的 enumeration 值互为可选项。pattern 使用 XML Schema 正则表达式,不是 Lua 模式或 JavaScript RegExp。从基础类型继承的约束仍然有效。

示例与结果#

XML
<set_value name="$Count" exact="3" />

运行效果: 在set_value之后,$Count含有3;没有记录.

对象与对象组变量必须已在正确的 MD / AI 上下文中创建。这些是教学片段,并非完整可运行的任务。

使用位置#

元素 属性 架构
add_actor_to_room result libraries/common.xsd
add_cargo result libraries/common.xsd
assign_control_entity result libraries/common.xsd
assign_hired_actor success libraries/common.xsd
assign_hired_actor failed libraries/common.xsd
can_safely_extend_build_plot result libraries/common.xsd
check_any counter libraries/aiscripts.xsd
check_any counter libraries/md.xsd
create_group groupname libraries/common.xsd
create_loadout result libraries/common.xsd
create_trade_computer result libraries/common.xsd
do_all counter libraries/aiscripts.xsd
do_all counter libraries/md.xsd
do_for_each counter libraries/aiscripts.xsd
do_for_each name libraries/aiscripts.xsd
do_for_each valuename libraries/aiscripts.xsd
do_for_each counter libraries/md.xsd
do_for_each name libraries/md.xsd
do_for_each valuename libraries/md.xsd
drop_cargo groupname libraries/common.xsd
drop_cargo wares libraries/common.xsd
drop_cargo amounts libraries/common.xsd
find_closest_resource zone libraries/common.xsd
find_closest_resource sector libraries/common.xsd
find_closest_resource distance libraries/common.xsd
find_closest_resource position libraries/common.xsd
find_closest_resource resourcearea libraries/common.xsd
find_resource_area name libraries/common.xsd
find_sector_in_range distances libraries/common.xsd
get_loadout result libraries/common.xsd
get_ship_definition macro libraries/common.xsd
get_ship_definition reference libraries/common.xsd
launch_countermeasures result libraries/common.xsd
move_order result libraries/common.xsd
play_cutscene result libraries/common.xsd
remove_cargo result libraries/common.xsd
reserve_build_plot result libraries/common.xsd
result killed libraries/common.xsd
result module libraries/common.xsd
result surfaceelement libraries/common.xsd
result sequence libraries/common.xsd
result removed libraries/common.xsd
result cost libraries/common.xsd
result context libraries/common.xsd
result position libraries/common.xsd
result room libraries/common.xsd
result tags libraries/common.xsd
result total libraries/common.xsd
result hullshield libraries/common.xsd
result hullonly libraries/common.xsd
result shieldonly libraries/common.xsd
result hullnoshield libraries/common.xsd
result shielddisruption libraries/common.xsd
result trader libraries/common.xsd
result tradepartner libraries/common.xsd
transfer_money result libraries/common.xsd

所有架构类型 · Lua / MD 值类型