含义#
lvalueexpression: 指定可写入目标的表达式,例如 MD 变量;它不同于 Lua 返回值。
XSD 类型约束 XML,并不声明 Lua 返回值或 event.param 的数据类型。通过架构验证不能证明游戏效果已经发生。
架构结构#
libraries/common.xsd
| 属性 | 值 |
|---|---|
| 构造方式 | restriction |
| 基础类型 | xs:string |
| 约束 | 值 |
|---|---|
pattern |
*[$][a-zA-Z0-9_]+ * |
pattern |
*[A-Za-z_$(]([A-Za-z0-9_$!?@=<>,.+\-*/%\^(){}\[\] ]|(#?'([^'\\]|\\.)*'))*\. *((\{([A-Za-z0-9_$!?@=<>,.+\-*/%\^(){}\[\] ]|(#?'([^'\\]|\\.)*'))+\})|([$][a-zA-Z0-9_]+)|(last)) * |
pattern |
*(stat|userdata) *\. *[a-zA-Z_][a-zA-Z0-9_]* * |
restriction 收紧基础类型的限制;union 接受其中一个类型分支;list 描述由空白分隔的项目。同一个限制中的 enumeration 值互为可选项。pattern 使用 XML Schema 正则表达式,不是 Lua 模式或 JavaScript RegExp。从基础类型继承的约束仍然有效。
示例与结果#
<set_value name="$Count" exact="3" />运行效果: 在set_value之后,$Count含有3;没有记录.
对象与对象组变量必须已在正确的 MD / AI 上下文中创建。这些是教学片段,并非完整可运行的任务。
使用位置#
| 元素 | 属性 | 架构 |
|---|---|---|
add_actor_to_room |
result |
libraries/common.xsd |
add_cargo |
result |
libraries/common.xsd |
assign_control_entity |
result |
libraries/common.xsd |
assign_hired_actor |
success |
libraries/common.xsd |
assign_hired_actor |
failed |
libraries/common.xsd |
can_safely_extend_build_plot |
result |
libraries/common.xsd |
check_any |
counter |
libraries/aiscripts.xsd |
check_any |
counter |
libraries/md.xsd |
create_group |
groupname |
libraries/common.xsd |
create_loadout |
result |
libraries/common.xsd |
create_trade_computer |
result |
libraries/common.xsd |
do_all |
counter |
libraries/aiscripts.xsd |
do_all |
counter |
libraries/md.xsd |
do_for_each |
counter |
libraries/aiscripts.xsd |
do_for_each |
name |
libraries/aiscripts.xsd |
do_for_each |
valuename |
libraries/aiscripts.xsd |
do_for_each |
counter |
libraries/md.xsd |
do_for_each |
name |
libraries/md.xsd |
do_for_each |
valuename |
libraries/md.xsd |
drop_cargo |
groupname |
libraries/common.xsd |
drop_cargo |
wares |
libraries/common.xsd |
drop_cargo |
amounts |
libraries/common.xsd |
find_closest_resource |
zone |
libraries/common.xsd |
find_closest_resource |
sector |
libraries/common.xsd |
find_closest_resource |
distance |
libraries/common.xsd |
find_closest_resource |
position |
libraries/common.xsd |
find_closest_resource |
resourcearea |
libraries/common.xsd |
find_resource_area |
name |
libraries/common.xsd |
find_sector_in_range |
distances |
libraries/common.xsd |
get_loadout |
result |
libraries/common.xsd |
get_ship_definition |
macro |
libraries/common.xsd |
get_ship_definition |
reference |
libraries/common.xsd |
launch_countermeasures |
result |
libraries/common.xsd |
move_order |
result |
libraries/common.xsd |
play_cutscene |
result |
libraries/common.xsd |
remove_cargo |
result |
libraries/common.xsd |
reserve_build_plot |
result |
libraries/common.xsd |
result |
killed |
libraries/common.xsd |
result |
module |
libraries/common.xsd |
result |
surfaceelement |
libraries/common.xsd |
result |
sequence |
libraries/common.xsd |
result |
removed |
libraries/common.xsd |
result |
cost |
libraries/common.xsd |
result |
context |
libraries/common.xsd |
result |
position |
libraries/common.xsd |
result |
room |
libraries/common.xsd |
result |
tags |
libraries/common.xsd |
result |
total |
libraries/common.xsd |
result |
hullshield |
libraries/common.xsd |
result |
hullonly |
libraries/common.xsd |
result |
shieldonly |
libraries/common.xsd |
result |
hullnoshield |
libraries/common.xsd |
result |
shielddisruption |
libraries/common.xsd |
result |
trader |
libraries/common.xsd |
result |
tradepartner |
libraries/common.xsd |
transfer_money |
result |
libraries/common.xsd |