Purpose and preparation#
Cgetty's X4 Converter is an open asset-conversion tool. Egosoft marks it OUTDATED and warns about incorrect collisions. It provides context for older tutorials rather than a verified exporter for new models.
First exercise#
- For a new model use Egosoft Blender Mod Tools.
- For an old project, record the converter version and read its README.
- Build only using the author's instructions; Windows and Linux routes differ.
- Convert a copy of one asset and inspect geometry/animation separately from collisions.
Expected result#
Conversion may help inspection or migration; visible geometry does not establish correct physics.
Checks and limits#
This article does not claim a build or conversion run; use the chosen historical release's Blender/dependency requirements.