Prepare the image#

Start with a transparent square 256×256 PNG. Name it playerlogo_01.png; an optional glow map is playerlogo_01_glow.png. This is a player logo rather than a new ship paintmod.

Find your profile#

The logos folder belongs in X4 user data: normally within the numeric Steam profile directory, or directly under X4 for GOG. Use the actual profile location, including redirected Documents folders.

Placeholder layout, not a real account ID:

TEXT
Documents/Egosoft/X4/<profile>/logos/
  playerlogo_01.png
  playerlogo_01_glow.png

Do not publish your personal profile ID in instructions. Create the directory if missing.

First exercise#

Create an original simple emblem: a bright symbol over transparency, without tiny text. Test the base PNG first, then add a glow map so the cause of each change is clear.

After launching and loading, find logo selection under player/empire information. Expect a selectable custom emblem; inspect it on an object in bright and dark lighting.

If it is missing#

Check the filename, actual format, square dimensions and profile. Ensure the editor wrote PNG content rather than merely changing an extension. This article does not claim a completed game test. Materials and paint use a different workflow: ship models.