Return value#
| Type | Meaning |
|---|---|
none (MD action) |
Types describe the declared interface, not proof of a successful game effect. |
XML attributes#
libraries/md.xsd
| Attribute | Schema type | Required | Default / fixed |
|---|---|---|---|
chance |
expression |
no | not declared |
weight |
expression |
no | not declared |
comment |
comment |
no | not declared |
macro |
macroname |
no | not declared |
group |
namestring |
no | not declared |
actor |
expression |
no | not declared |
ref |
expression |
no | not declared |
cue |
cuename |
yes | not declared |
seed |
fixedrandomseed |
no | not declared |
autoadvanceseed |
autoadvancerandomseed |
no | not declared |
name |
lvaluename |
no | not declared |
An MD action can write to a named variable or change the world. This is not a Lua return value. The output variable depends on the action and its attributes.
Example and context#
See language basics, types and methods and Lua / MD events. Examples there are independent learning examples. No project source files or private implementation fragments are distributed with this reference.