Return value#
| Type | Meaning |
|---|---|
| BuildTaskID | Types describe the declared interface, not proof of a successful game effect. |
Declaration and parameters#
BuildTaskID AddBuildTask6(UniverseID containerid, UniverseID defensibleid, const char* macroname, UILoadout2 uiloadout, int64_t price, CrewTransferInfo2 crewtransfer, bool immediate, const char* customname, AddBuildTask6Container* additionalinfo);| C parameter |
|---|
UniverseID containerid |
UniverseID defensibleid |
const char* macroname |
UILoadout2 uiloadout |
int64_t price |
CrewTransferInfo2 crewtransfer |
bool immediate |
const char* customname |
AddBuildTask6Container* additionalinfo |
A pointer return is cdata, not a Lua string. A C bool maps to Lua boolean, scalar C numbers normally map to number, and 64-bit integers and structs can remain cdata. void has no direct return; output buffers may still be modified. Buffer size, lifetime, ownership and the correct UI context must be established before calling.
Example and context#
See language basics, types and methods and Lua / MD events. Examples there are independent learning examples. No project source files or private implementation fragments are distributed with this reference.