Return value#
| Type | Meaning |
|---|---|
| uint32_t | Types describe the declared interface, not proof of a successful game effect. |
Declaration and parameters#
uint32_t GetAllFightRules(FightRuleID* result, uint32_t resultlen);| C parameter |
|---|
FightRuleID* result |
uint32_t resultlen |
A pointer return is cdata, not a Lua string. A C bool maps to Lua boolean, scalar C numbers normally map to number, and 64-bit integers and structs can remain cdata. void has no direct return; output buffers may still be modified. Buffer size, lifetime, ownership and the correct UI context must be established before calling.
Example and context#
See language basics, types and methods and Lua / MD events. Examples there are independent learning examples. No project source files or private implementation fragments are distributed with this reference.