--- title: X4 Universe Generator: a first small universe summary: The purpose of Celludriel's generator and a workflow for checking map files. section: tools kind: guide status: reference updated: 2026-10-27 tags: ["X4","modding","tool","universe","generator"] sources: ["https://wiki.egosoft.com/X4%20Foundations%20Wiki/Modding%20Support/","https://forum.egosoft.com/viewtopic.php?f=181&t=408787"] --- ## Purpose and preparation Egosoft lists Celludriel's X4 Universe Generator as WIP, intended to accelerate custom-universe creation. Configuration format and supported game version belong to a specific release; current compatibility is not claimed here. ## First exercise 1. Read release instructions and prepare matching game data. 2. Start with a minimal set of sectors and one clear connection. 3. Generate into a separate folder; inspect outputs and unique macro names. 4. Check galaxy/cluster/sector/zone references and connections. 5. Use a test extension and a separate test start. ## Expected result The output is a set of map files. Check sector accessibility and a concrete connection, rather than only a visual layout. ## Checks and limits Read [map structure](wiki:galaxy-structure) and [9.00 resource areas](wiki:resource-areas) before generation: an older region format is not automatically current. Current button labels are unverified because the author's thread requires an access check. An existing save may not adopt world changes like a new start. Generation alone does not validate economy or missions.